2 stars (Splendid graphics, but...) - Ok, I'll start with the graphics. I have high end PC (AMD 64-bit 3500+, Radeon X800XT 256mb, S-ATA Western Digital, 2 GB RAM) and there were no troubles with running the game at highest settings. The game is really beautiful - there are flying birds, crocodiles, the terrain is funny when you zoom on it. But for me this is the only good thing in the game. For example, why the **** you need that animated traveling steam engine? It does not change anything in the game. Only increases the lag in the game... You have many nations to choose from, but the final result is the same upgrades, almost the same units. I and one mate of me played the game over the LAN. He was with the Russians, me with the English guys. Practically, the only difference was that the Russians speak in Russian... I don't think that having the home town is big advantage. About the maps - I did not find random generated maps, which for me is big issue. I want to play every time on different maps. This gives me much more fun than to play on a map that I already know. And finally, when I wanted to uninstall the game it took me a lot of time just waiting to initialize uninstalling process. The whole process took about 3 minutes! In general the game lost the feeling of its predecessors. I don't feel it like AoE II. BTW, the same is with the EA II. For me much better are AoE II and the first EA. So, I'm going to sell my copy of AoE III and keep playing Empires Dawn of the Modern World. 4 stars (Not bad at all!) - I was a little antsy about picking up this title. A lot of the reviews are extremely mixed and offered up a wide variety of pros and cons for this game. I became a hard boiled fan of AOE1 way back when it first came out and you'd often find me facing off with friends via LAN while my Phonecian war elephants ran amok through their ranks. AOE2 was even better, allowing better tactics for your infantry and cavalry as well as great seige equipment and castles. So ... Microsoft Software :: microsoft :: age :: of :: empires :: 3 :: microsoft :: software :: games :: kids :: microsoftageofempires3 18 october :: 200 :: Microsoft Age of Empires 3
In order to fight for the crown you need to build a mighty castle, lead a strong army, crawl dark dungeons, find great treasures and destroy your rivals. This highly addictive game from the creators of the known Smugglers series successfully combines strategy and roleplaying game elements. Using an easy-to-use interface you will find yourself playing and having fun in no time... Niels Bauer Games :: empires :: dungeons :: niels :: bauer :: games :: games :: strategy :: war :: empires-dungeons deluxe :: Empires - Dungeons
Originally based upon an Egyptian font style (called dings) this movie is a major vector animation, featuring beautiful music and a richly woven tapestry of color and effects evoking ancient times- a world of mystery, romance and splendour. Travel the Nile and join Pharaoh in his quest for the North Star, or enter darkened tombs to see him wake from long slumber. This movie is as rich an experience as Pharaohs would have conquered kingdoms for.... Electric Empires :: screen :: saver :: screensaver :: screensavers :: savers :: egypt :: dings :: art :: music :: egyptian :: flute :: desktop :: enhancement :: enhancements :: themes :: desk :: top :: to :: Egypt Dings
5 stars ("The Tongue is a Sword" ) - This is a history of the rise and fall of languages from the time of the Sumerians to the present day. The author is fascinated with why some languages became more important and widely-spoken than others and the relationship of language to empire. He asserts quickly that history offers no pattern or pat solution to this question. Among the language histories that Ostler examines are the very-wide ranging Afro-Asiatic group, which encompasses Arabic, Aramaic, and Coptic among others, Turkish, Persian, Chinese, Sanskrit, Greek, and the major European languages. He focuses mostly on the literate Old World languages, although he has a chapter on Quechua and Nahuatl, the languages of the Incas and Aztecs respectively. As could be expected in a wide-ranging book, I found some chapters to be more interesting and informative than others. Scattered amongst the chapters are plenty of good maps and a large number of quotations and reproductions of inscriptions from a large number of languages. This is a well-produced book. I'll give this book the highest rating, but I must comment that I was a bit disappointed with the cautious conclusions of the author. One of his more interesting statements was that Arabic, an Afro-Asiatic language, became established only in "territories that had previously spoken an Afro-Asiatic language" That suggests that the conquest of one language over another may have something to do with the similarity in structure of the language -- or, in other words, English is not likely to supplant Chinese or the reverse. This point is not really developed to its fullest extent. Also, the section of the book I most look forward to was "What makes a language learnable?" but it is very brief. I would liked to have seen a lot more discussion of his point that "the essence of a language, its structure, can play a role in its viability." That's a dangerous and intriguing statement in that it implies that some lan... HarperCollins :: History & World :: World - General :: Social History :: Linguistics :: Language and languages :: Language :: History- World :: History - General History :: History :: H :: Empires of the Word - A Language History of the World
5 stars (I still love it after all these years... if you own a computer, you NEED this game.) - Age of Empires 2 was the first game I ever got for my computer. It was six years ago, I was ten. It... blew my mind, it was so amazing. I did all the campaigns, it took me about a year on again off again to beat all of them, but hey, I was ten. So then I started working on the 'random maps' in the game. The regular ones were fun, wether one-on-one, eight people in a free-for-all, or balanced teams, it was amazing. The replayability just took me aback. Deathmatches offered almost instant action, giving players hoards of rescources, allowing them to concentrate on militarisation rahter than their economy. But my favourite type of game was Regicide. Each player gets a King and a Castle at the beginning, and you're defeated once your King dies. This beacame a game of cat-and-mouse, building castles wherever I could and always moving the King, trying to protect his royal [if inept] majesty from hoards of bloodthirsty enemies all vying to deliver his crown to their own soverign. All marvelous fun. And I haven't even begun to comment on the system itself. Each of the four ages, dark, feudal, castle, and imperial, represent disticnt points in history. For example, cavalry is not available in the Dark age, and only weak scouts in the Feudal age. The Castle age brings with it heavily armoured knights, as well as horse archers to harass enemy villagers and cripple their economies. And this is just cavalry. Archers, infantry, and siege weapons evolve dramatically as you progress, from rag-tag Militia wielding simple clubs, to the menacing Champions armed with monstrous two-handed swords, and this is just Infantry. Also, each of the 13 civilizations has its own benefits, such as the Turks' cheaper gunpowder units or the Fraknish bonuses to knight hitpoints. In addition, each civilization gets one [some even get two] unique units, which only they can produce. The By... Microsoft :: Strategy (Strategic) :: Adventure :: Action :: Computer Games :: Science Fiction (Sci-Fi :: Scifi) :: Military (Wargames :: Historical (historic) Recreation (Recrea :: Age of Empires 2 Gold
4 stars (Great Game) - The only downside to this game is that you have to constantly take your eyes off the screen to press keyboard buttons. A two button mouse would probably eliminate much of this problem. Otherwise, one of the best games I've played! 4 stars (One of the best strategy games EVER.) - As simple as that. I've been playing this game for ages. Ever since the beginning of the first age of empires and the rise of Rome, I've been following this game. It's given me, my family & friends endless hours of entertainment. I've also played other "age of...." games, but none seem to pair up with this one. It's basically all the same idea. You start with low resources and a few villagers, and have to build from there & fight your opponent. You can follow the campaigns or play multiplayer against each other, or teamed up against the computer. You can also play deathmatch if you prefer. You get to pick a civilization, and each one has its own unique characteristic and feature. From the Huns to the Greeks, Spanish, Aztecs, Britons...and a whole bunch more! The game has already been out for a while, and still is better in my opinion than the newer "age of..." games. I've tried newer ones but cannot pair up with this one. I recently bought a Mac, and this game shortly after it, only to be dissapointed that I could no longer play with my brother in multiplayer mode using a PC. Other than that, there are no other flaws to the game, and it plays as well as the PC version. I rate it 4 stars instead of 5 just because of that, multiplayer between Mac and PC is not possible. Here's my honest recommendations: If you like to play, if you like adventure, strategy, then give this game a try if you haven't already. You'll enjoy every minute of it and won't get bored of playing. 5 stars (A game woth it) - Age of Empires 2 is a cooooool game. If you have already played AOE 1 then you will really like this game. Instead of a population of 50 in AOE1 you can have a populati... MacSoft :: age :: of :: empires :: 2 :: gold :: edition :: mac :: macsoft :: business :: finance :: business :: finance :: ageofempires2goldedition(mac) 01 november :: 20 :: Age Of Empires 2 Gold Edition (Mac)
5 stars (Great Game) - This is a great game! I haven't had any problems playing LAN games (on my WGT624 v2). The home city idea is kinda weird but it is growing on me. 4 stars (Surprisingly Ordinary) - This is not a bad game. The graphics are beautiful, and there certainly is fun to be had here. However, I was surprised how ordinary this game really is. I expected this to be drastically better than previous installments of this series or even other strategy games, and it's not. I just played Age of Mythology within the last 6 months. When I played that game, I though "gee, this is pretty good considering how old this is...". Well, not much has changed in Age of Empires 3. At least not as much as I would have expected. Sure, the graphics are awesome, but you will need a pretty decent computer to run this game. Also, while the game is beautiful, it is almost as if they just put higher polygon models into the old game. You build a settlement and send out workers, and it is practically identical to AofM. The animations are very similar. Even the buildings look similar. Just with a lot more polish. The physics in the game create some nice effects. Stuff is blowing up all over the place. This adds a lot to the experience. I expected the physics to have a bit more impact on gameplay though. As things are, entire sections of wall can come crushing down on an army, and they don't even notice. As far as the main gameplay goes: As mentioned above, not much has changed. Little tweaks here or there. Those are more along the lines of changes, rather than enhancements. Some things they changed, I liked better before. So while this is certainly a pretty good game with very high production values, it is also disappointing in many ways. There was so much hype around this game, yet it really isn't all that special. The collector's edition is pretty nice. It comes in a big box and in addition to the game, there is a "making of" video, a short strategy guide (interesting read, but ... Microsoft Software :: microsoft :: age :: of :: empires :: iii :: collector-s :: edition :: microsoft :: software :: games :: kids :: microsoftageofempiresiiicollector-sedition 18 october :: 200 :: Microsoft Age of Empires III Collector-s Edition
You get 5 professionaly built websites 4 digital ebooks 18 videos, 19 audios all ready for your customers to download. This baby is on autopilot and you get the reproduction rights and all the profits. Comes with complete video tutorials on this project. The reproduction rights to the videos and audios alone are worth over $875.00 These are website video tutorials... miniwebsites biz :: instant :: internet :: empires :: miniwebsites :: biz :: internet :: ftp :: instantinternetempires :: Instant Internet Empires