5 stars (Strategy Game Star Trek) - Here is a simple galactic conquest stategy game that allows you to play in spurts if you can tear yourself away from it. It's just complex enough to allow you to become immursed in it. The AI is intelligent enough to provide a challenge. 1 stars (Terrible AI won't even bother to attack you) - Galactic Civilizations is the junk food of 4x games. It's filling and comfortably familar, but after awhile you realize it's making you sick. It's basically what you would expect if you took every successful 4x game and merged them together, but with no regards for balance or gameplay. The feature list looks impressive, until you realize half the features are broken or unbalanced. Here's a sample game I played once I realized how broken things were: Normal difficulty/Small Map Right away I colonized 2 systems. I did nothing except change research, occasionally build a building, and hit next turn. I did not build any attack/defense ships. This went on until near the end of the research tree(!), when finally the AI attacked. I built ships to defend, but I was overwhelmed as you would expect. Then they ground invaded. Carrier of 5 million lost for them, killed 3 million of mine, repeat. Sounds bad since I only had 2 planets, right? Well unfortunately the pop of my planet they were invading was 100 billion. They couldn't conceiveably wipe me out since they couldn't make transports fast enough. Why are transports "used up" when you attack anyway? So after a few hundred attempts they seemed to give up then space sharks were randomly spawned. Since I had no ships they didn't attack me, and instead wiped out both the remaining ai player's fleets. I couldn't invade for the same reasons they couldn't invade me though, so I just waited to see what would happen. Eventually I was given one of the AI's systems. Turns out I had set some money in "destabilize" a few dozen turns ago. I pumped up the amount of money i was spending on it, to ... Strategy First :: Strategy (Strategic) :: Science Fiction (Sci-Fi :: scifi) :: Space Simulators (Simulation) :: Adventure :: Action :: Computer Games :: :: Galactic Civilizations Deluxe
3 stars (MicroManager Should Buy This Game!) - If you really, really like micromanagement, skip the reviews and buy this game right now. You'll love it. If not, be warned, there are some good things about this game, but some not-so-good, too. First the manual. Very small print on grey pages, some poor screen-shots, as usual. If you need reading glasses, read the manual outside in natural light. Otherwise, pretty routine "how to stuff." The good news: Hints sprinkled about, and appendices with good, helpful ideas on how to get started, how to run the economy, etc. Plus, a couple of read.me files on the disk to help with some of the missions. They call these "Walk-Throughs" but they are really "Things to do before you begin." Very useful, but not (IMHO) true step-by-step walk-throughs of the actual mission. Considering the poor quality of manuals elsewhere, I'd rate this one 4 stars. Lots, and lots, and lots of detail in this game. Want to create a military vehicle? Within limits, you can build most anything! The amount of information and statictics available is almost overwhelming. The same applies to almost any facet of the game. The interface is good (compared to some I've seen) and easy to use. There's just so much of it you'll spend loads of time learning. Being able to pause the game and give orders, make changes, etc. is a bonus. You'll need it. The AI "Ministers" you appoint remind me of the Viceroy in Master of Orion 3, only there are six of them and I don't trust them any more than I trusted him. You can give them instructions, of course, but I wouldn't depend on them too much. I'm really not sure (at this point) if they actually help or hinder the game. Another good thing, you can adjust mission and scenario rules, difficulty settings, time, and a lot of other things. I like that. But you are completely limited in the regions you can interact with; if you're playing in Adriatics, for example, the rest of Europe and the Near East si... Strategy First :: Military (Tactics) :: Adventure :: Action :: Computer Games :: :: Supreme Ruler 2010